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  • What Are Mods?
  • Installing A Mod
  • Mod Drain And Polarities
  • Upgrading Mods And Endo
  • Obtaining Mods
  • Modding Warframes
  • Modding Weapons
  • Modern Rarities And Types
  • Transmutation
  • Mandatory Mods

Warframe features some of the most extensive customization options out of any shooter. Players tin can broaden every attribute of their Warframes and guns, ranging from cosmetics to how they behave in-game. The latter is handled most exclusively through the game's Mod arrangement.

Modding your gear is a crucial skill to learn if yous want to become anywhere in Warframe. Unfortunately, the tutorial doesn't practice the all-time job of explaining what Mods are and how they work. That's what this guide is here to solve. Nosotros'll be going over every aspect of modding, covering the basics of Mods, how to install Mods on your gear, breaking downwardly how modding works for each particular type, and we'll close off by recommending some Mods that new players should focus on getting.

What Are Mods?

Mods are unique cards that can be socketed into your Warframes, weapons, and companions to enhance their capabilities. Mods let you to increase the damage of your abilities, multiply the number of bullets your weapons fire, or even augment the manner your Warframe powers work. Mods accept infinite uses, can be applied to all supported items without needing duplicates, and can be traded with other players. This is your primary method of improving your Warframes and weapons, so exist sure you fully sympathise and utilize this system.

What Makes Upwardly A Mod Card

Warframe Intensify Mod Card

Mods are comprised of the following attributes:

  • Name: Self-explanatory.
  • Effect: What the Modern does. Some Mods take multiple effects and even fix bonuses (explained later).
  • Slot: Which equipment tin can use that Mod.
  • Rank: The level of your Mod. College ranked Mods have a stronger event only a higher Mod drain.
  • Mod Drain: The energy drain associated with socketing the Mod into a piece of gear.
  • Mod Polarity: A symbol on the tiptop-right of the Mod, Polarities allow you to halve a Mod's drain if slotted in a matching symbol.

If some of those terms don't make sense, don't worry. Nosotros'll be covering each aspect of a Mod more in-depth through the next few sections. For at present, merely know that Mods buff your equipment. We'll comprehend some good starter and endgame Mods well-nigh the stop of the guide (or yous can click here to jump direct to that section).

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Installing A Mod

Warframe Harrow Endgame Pillage Build

Installing a Mod is a straightforward job:

  1. Caput to your Arsenal.
    1. You lot can as well reach information technology by entering the main menu -> Equipment -> Armory
  2. Hover over the item you wish to upgrade.
  3. Select "Upgrade."
  4. You'll now be in a carte du jour with an empty grid and numbers. Look for a Modern at the very lesser of your screen.
  5. Drag information technology into an empty Mod slot.

Congratulations, y'all only installed a Mod. Despite how complicated the modding carte looks, getting Mods installed on your gear is very easy.

Warframe Mod Drain Example

Yous might have noticed that installing the Mod dropped a number at the very top-left of your screen. This is called your Modernistic capacity. Items in Warframe can only install so many Mods before their capacity reaches its limit. You can increase your item'due south capacity through the post-obit:

  • Leveling The Item I level equals ane extra Mod capacity, two if an Orokin Reactor or Catalyst is installed.
    • Most items have a level cap of 30.
  • Installing An Orokin Catalyst/Reactor – Orokin Catalysts double a weapon's capacity. Reactors double the capacity of a Warframe, vehicle, or companion.
    • These can be obtained from Nightwave rewards—Warframe'due south gratis Battle Pass.

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Modernistic Drain And Polarities

Warframe Polarity Example

One of the most disruptive aspects of modding is the Polarity system. You might have seen a Mod that has a strange symbol in the top-right of the card. This is called a Polarity. Polarities are symbols found on Mod cards and Modern slots on your gear.

Matching a Modern's Polarity with a Modern slot's Polarity will halve the toll of the Mod. Conversely, slotting a Modern with a different Polarity than the slot will increment the Modern's bleed by 25%. That might sound confusing, and then let's give an instance. Let'southward say you want to install the Intensify Mod onto your Warframe. You have three empty slots. I slot is blank, one has a "D" symbol, and the tertiary slot has a "V" symbol.

Socketing the Intensify in the blank Mod slot will bleed 11 points from your build, Intensify's standard drain corporeality. Moving it to the V socket will halve the drain, reducing it to 6 points (the game rounds upwards). Conversely, moving it to the D socket will increment Intensify's cost by 25%, raising it from 11 to 14.

As you can come across, matching Polarities tin can drastically reduce the Modern drain in your build, allowing yous to socket fifty-fifty more Mods to enhance the force of your equipment. Be sure to friction match Polarity symbols whenever possible to get the most out of your builds.

Adding Polarities Onto Items

One time yous've leveled an item to its max rank, you tin Polorize information technology by using a built Forma to add a Polarity of your selection onto whatsoever Mod slot. This will reset the rank of your item, but you'll take a new Polarity on the item to utilize. Forma is a rare resources that is a potential Void Relic advantage. Applying Forma onto your items will let you fit more expensive Mods into your build, increasing your loadout'due south overall effectiveness.

All Polarity Symbols

There are 8 types of Polarities in Warframe, although only the first four see frequent apply. Credit to the Warframe Fandom Wiki for the images used in the following table:

Image Name Frequently Referenced As
Warframe Madurai Polarity Madurai "5"
Warframe Vazarin Polarity Vazarin "D"
Warframe Naramon Polarity Naramon "Nuance" or "Bar"
Warframe-Zenurik-Polarity-1 Zenurik "Double Dash" or "Scratch"
Warframe Umbral Polarity Umbral "Umbral"
Warframe Unairu Polarity Unairu "R"
Warframe-Penjaga-Polarity-1 Penjaga "Y"
Warframe Aura Polarity Aureola "O" or "Ying-Yang"

Notation: Umbral, Unairu, Penjaga, and Aura Polarities are seldom used.

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Upgrading Mods And Endo

Warframe Upgrading Mod Example

Similar to Warframes and weapons, Mods accept levels that dictate their effectiveness. Y'all can increment a Modernistic'due south rank by investing Credits and Endo, two core resource you'll stumble across while playing Warframe. Increasing a Mod's level will raise all of its stats by set increments while increasing its Mod Drain by ane per rank. In unproblematic terms, making your Mods stronger volition also make them more than expensive to install.

Upgrading A Mod Through Fusion

Upgrading a Mod isn't much harder than installing one. Here'due south the process:

  1. Caput to the "Mods" station in your ship.
    1. Y'all can also attain it past inbound the master card -> Equipment -> Mods
  2. Select the Mod you wish to upgrade.
  3. Select the "Fusion" choice at the top left of the screen.
  4. Use the pointer keys under the Mod to increase its rank to the desired amount.
  5. Select "Utilize Fusion."
    1. This will cost a certain amount of Endo and Credits.

That'due south all there is to upgrading Mods. Of form, there's 1 major question we still need to reply: what's Endo?

What'southward Endo?

Warframe Endo

Endo is a currency used in upgrading your Mods. This resources drops from the following:

  • Slain enemies (rare drop)
  • Certain mission rewards
  • Ayatan Treasures
  • Dismantling spare Mods
  • Potential Login reward

You'll earn a little bit of Endo from playing Warframe, simply your primary source of Endo in the early game is going to be from Ayatan Treasures. These gilt statues can exist dismantled into raw Endo at Maroo's Bazaar—a hub area located on Mars. Every statue likewise has sockets that accept Ayatan Stars—a small detail that has a rare gamble of spawning from opened lockers and crates. Fill your statues with Ayatan Stars whenever you tin can to maximize their Endo value. You can upgrade your treasures from the "Mods" carte du jour under the "Ayatan Treasures" tab at the top-right of the card.

Maroo also has a weekly that guarantees an Ayatan Treasure upon completion. Speak with her at Maroo's Bazaar to first the weekly. Run this mission whenever you can to earn a steady stream of Endo.

Mod Upgrading Costs

The rarity of Modernistic and total ranks will dictate how expensive the Mod is to maximize. In general, the toll of upgrading a Modernistic doubles with each rank. This makes Mods with ten ranks much harder to max than Mods with just 5. We recommend yous max any Mods with five or fewer ranks, but don't fully upgrade Mods with 10 ranks unless you have tens of thousands of Endo. Leaving those Mods at rank eight or nine is more than enough.

Upgrade costs for all Mod types are listed beneath, sorted by Mod rarity:

Rarity

(Rank)
Endo Toll Credit Cost

Common

(5 Ranks)
310 14,973

Uncommon

(5 Ranks)
620 29,946

Rare

(5 Ranks)
930 44,919

Common

(ten Ranks)
10,230 494,109

Uncommon

(ten Ranks)
20,460 988,218

Rare

(ten Ranks)
30,690 ane,482,327

Legendary

(10 Ranks)
40,920 1,976,436

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Obtaining Mods

Warframe Ghouls

Mods drop from just about every enemy in Warframe. Virtually enemies have a 3% take a chance of dropping a Mod when slain, give or accept. Beyond killing enemies, you can obtain Mods as mission rewards or from in-game vendors like Syndicates. Trading Mods with other players is also possible if yous're looking for something specific.

One of the all-time means of obtaining Mods early is by breaking Void Canisters in the Void tileset. Certain rooms act every bit parkour tests that reward yous with a room filled with unique canisters. These canisters take a very high take chances of dropping a Mod, some of which are quite rare. Maroo'south weekly missions usually take place in i of these rooms, giving you further incentives to consummate her weekly whenever it'due south available.

Additionally, we want to give a special mention to Aura and Stance Mods since they give your items Modernistic capacity instead of draining it. Y'all tin obtain Aura Mods by spending Nightwave Creds in the Nightwave menu institute in your ship or Navigation menu. Stance Mods drib from sure enemies and activities. Nosotros'll talk more nearly practiced Mods to farm for near the finish of the guide.

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Modding Warframes

Warframe Harrow Featured

Warframes feature ten Modern slots, 2 of which can only install certain Mods. Your Warframe's stats revolve around improving its survivability, speed, and how effective its abilities are.

Warframe Modern Slots

Warframe Blank Mod Slots
Aura Slot Exilus Slot
Default Slot Default Slot Default Slot Default Slot
Default Slot Default Slot Default Slot Default Slot
  • Aura Slot – Houses Mods that impact your team, not just you lot. These Mods grant Mod capacity.
  • Exilus Slot – Compatible with certain utility Mods, denoted with a unique symbol (a set of brackets enclosing nested carets).
    • Locked by default, but can be accessed by installing an Exilus Adapter.
  • Default Slot – Houses all non-Aura Mods, including Augment Mods. These slots mainly impact your abilities and survivability.

Warframes have 10 slots to work with, eight of which focus on enhancing your character'southward survivability and power effectiveness. Increasing your Modernistic capacity with a Warframe requires an Orokin Reactor.

Warframe Stats

Warframe Character Stats Example

Warframes have 2 sets of stats: abilities and passive stats. Ability stats govern how constructive your abilities are, while passive stats impact your survivability, speed, and whatever utility your Warframe might do good from. Let's start with abilities:

  • Ability Duration – Determines how long your abilities last. Information technology also impacts the Energy bleed of certain channeled abilities (explained below).
  • Power Efficiency – Determines how much Energy your abilities bleed, both channeled and non-channeled skills. Has a hard cap of 175%.
  • Ability Range – Determines the distance each ability can cover, if applicative. This impacts a projectile's maximum range, the radius of certain skills, and the cone angle of some cone-based AoE skills.
  • Power Force – Determines the magnitude of your ability's benefits. Examples include power damage, vitrify force, or how much a skill debuffs a target.

In general, most Warframes desire to increment their Ability Strength and Efficiency. Strength volition make most abilities more potent, while Efficiency will let yous cast your abilities more often.

Your Warframe also has some general stats that determine how durable and speedy it is:

  • Armor – Reduces impairment taken to your health, non shields.
  • Energy – Determines how much ability Free energy your Warframe tin can store at any given moment.
  • Health – Affects your Warframe's total HP. If it reaches zero, you die.
  • Shields – Affects your Warframe's shields, a 2d wellness source that takes damage before your health.
  • Sprint Speed – Determines how fast your Warframe moves while sprinting.

Not explicitly mentioned in-game, shields regenerate. Health does not. However, armor just affects your wellness. If you're new to Warframe, it'due south safe to spec for shields early. When you obtain methods of healing yourself, speccing for health is generally recommended unless you're using advanced strategies like shield gating (something we won't cover in this guide).

The Human relationship Between Ability Duration And Efficiency For Channeled Skills

Warframe-Equinox-Prime Cropped

If you lot're completely new to Warframe, skip this section.

It'south worth noting that Efficiency has a unique relationship with Elapsing when it comes to channeled skills—abilities that last until you toggle them off or run out of Energy. In essence, channeled abilities bleed Energy at a specific rate per second. Increasing your Duration will reduce how often Energy is tuckered. The inverse is likewise true: reducing your Duration will cause Energy to drain more than quickly.

This still has to abide by the Efficiency cap of 175%, meaning you tin can't stack Efficiency and Elapsing to get an ability that drains no Energy. You tin can trade some Efficiency for Elapsing to accomplish the 175% cap and vice versa, simply do bear in mind that this conversion is non one-to-1; Efficiency is far more valuable for reducing a channeled ability'due south drain per second than Duration.

All of that to say, to achieve a true 75% Energy cost reduction for channeled skills, ensure that your Duration is 100%. Overcapping your Efficiency tin can let you lot drop your Duration below 100% and vice versa.

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Modding Weapons

Warframe Ember Prime Glaive and Sicarus Prime

Modding your weapons is critical to getting through Warframe'southward early on to mid-game. Let's go over what you'll want to focus on when modding your weapons.

Weapon Modernistic Slots

Warframe Blank Weapon Mod Slots
Default Slot Default Slot Default Slot Default Slot Exilus Slot
Default Slot Default Slot Default Slot Default Slot
  • Exilus Slot – Compatible with certain utility Mods, denoted with a unique symbol (a set of brackets enclosing nested carets).
    • Locked by default, but tin can be accessed by installing a Master/Secondary Exilus Adapter.
  • Default Slot – Houses all weapon Mods, assuasive you to increment your DPS in diverse ways.

There are no Aura Mods for weapons. Yous have eight default slots and a single Exilus slot, the Exilus slot requiring an adapter to fully unlock. Weapons require an Orokin Catalyst to heighten their capacity.

Weapon Stats

Warframe Braton Prime Stats

Similar to Warframes, weapon stats are split into 2 categories: master and harm. Master includes all of your weapon'south auxiliary stats and how fast it fires. Harm stats are all almost how difficult your bullets hit.

Let's starting time with primary stats:

  • Accurateness – How far projectiles deviate from the eye of your reticle. Higher is better.
  • Falloff – The distance your projectiles tin can travel before they experience damage falloff. This only affects shotguns.
  • Fire Charge per unit – How quickly your weapon fires each second. Semi-auto weapons tin can't shoot faster than ten rounds per second.
  • Magazine – How many rounds you lot tin can fire before needing to reload
  • Multishot – The number of projectiles fired with each trigger pull
  • Noise – Determines if enemies will exist alerted to you firing your gun and from how far.
  • Reload – How speedily your weapon reloads.
  • Trigger – How your weapon behaves when shot. Semi, burst, automobile, charge, and held are the almost common.

You'll only want to worry virtually your weapon'south fire rate and reload speed for most builds. Multishot is a vital stat just isn't a consideration when making a Modern configuration.

Damage backdrop consist of:

  • Critical Adventure – How often this weapon inflicts a critical hit, applying your weapon'southward disquisitional multiplier to the shot.
  • Critical Multiplier – How much harder your bullets hit when they critically hit.
  • Status / Projectile – The gamble each projectile activates a status effect from one of your impairment types. Harder-hit damage types are more probable to trigger their respective condition effect.
  • Total – The total damage of each shot.

If you've played Warframe, you lot might have noticed that we omitted Touch, Puncture, and Slash for the damage properties. That's because they are damage types that accept unique damage multipliers and status effects. Covering all of those is beyond the scope of this guide. Cheque out our damage types explained guide for a deep dive on how each harm blazon works in Warframe.

If yous're new to Warframe, you mostly desire to focus on adding Corrosive, Viral, or Rut to your weapons. Corrosive requires Electricity and Toxin, Viral needs Toxin and Cold, and Heat is a standalone element. Corrosive and Estrus are generally recommended for armored targets and guns with a low base status chance. Weapons with a high base of operations condition gamble do exceptionally well with Viral and Estrus.

Beyond that, equip Mods similar Serration and Hornet Strike alongside multishot Mods like Split Chamber and Butt Improvidence to maximize your weapon'south DPS. Base damage, multishot, and elemental Mods are effectively multipliers to one another, drastically improving your gun'south damage output.

Melee Modernistic Slots

Warframe Blank Melee Weapon Example
Stance Slot
Default Slot Default Slot Default Slot Default Slot
Default Slot Default Slot Default Slot Default Slot
  • Stance Slot – Allows you to apply a Opinion onto your melee weapon, unlocking new melee combos. Similar Aura Mods, Stances requite Modernistic capacity.
  • Default Slot – Slots all not-Stance melee Mods.

Melee weapons work just like weapons but with ane fundamental difference: they have Stance slots instead of an Exilus slot. Stances are Mods that unlock melee combos for your melee weapon. And but similar Aura Mods, Stances increment your melee weapon's Mod chapters. This generally means Melee weapons require less Forma to min-max than a traditional gun.

Melee Stats

Warframe Melee Stats

Melee stats are broken upwards into principal and damage stats. Impairment stats are the same as your main weapons, just a melee's master stats are quite different.

  • Assail Speed – How quickly you tin set on with your melee each 2nd.
  • Blocking Angle – When someone attacks you from the front end, you forestall hat attack from dealing damage. This determines the bending from which you can block attacks.
  • Combo Duration – Hitting enemies builds upwards a combo. This determines how long the philharmonic lasts before it completely expires.
  • Follow Through – Determines how much damage subsequent targets accept from a single swing.
  • Range – Affects the length of your melee weapon while attacking.
  • Slam Attack – A melee input mid-air while facing the ground volition cause you to perform a slam attack. This determines its harm.
  • Slam Radial Damage – Determines a slam attack's AoE damage.
  • Slam Radius – Determines a slam assault's AoE coverage.

There's besides a secondary stat department dedicated to Heavy Attacks. Heavy Attacks swallow all of your combo counter to unleash a devastating attack with higher base harm that'due south multiplied past your combo counter. Certain Mods only impact your Heavy Attack, and some Mods scale based on how loftier your combo counter is. For nearly every melee weapon in Warframe, your maximum philharmonic counter is x12, achieved with 240 melee hits.

Damage stats are the same for melee weapons equally they are for guns:

  • Critical Chance – How often this weapon inflicts a critical hit, applying your weapon'south critical multiplier to the shot.
  • Critical Multiplier – How much harder your bullets striking when they critically hit.
  • Status / Projectile – The take a chance each projectile activates a status event from one of your harm types. Harder-hitting impairment types are more likely to trigger their corresponding status event.
  • Total – The total damage of each shot.

Consult our damage types explained guide for information on what each damage type does and how it affects your weapon's overall DPS. Like weapons, you want to spec for base damage, add ii elemental Mods to create Corrosive or Viral, then scale your attack speed.

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Modern Rarities And Types

Mods have rarities and categories associated with them. In that location are quite a few unlike types of Mods in Warframes that can get incredibly disruptive if you're newer. Each rarity and Mod type can be found below.

Standard Mod Types
Category Epitome Use
Common Warframe-Common-Mod-1 Essential stats
Uncommon Warframe-Uncommon-Mod-1 Impairment stats, Warframe utility
Rare Warframe Rare Mod Essential Warframe stats, more Exotic effects
Legendary Warframe Legendary Mod Upgrades of Mutual-Rare Mods
Unique Mod Types
Category Prototype Use
Riven Warframe Riven Mod Non-Warframe Mods that have randomized stats and percentages

Galvanized

(Rare)
Warframe Galvanized Mod Stronger, scaling versions of weapon Mods

Amalgam

(Rare)
Warframe Amalgam Mod Variants of pre-existing Mods with additional benefits that provide utility
Peculiar Warframe Peculiar Mod Purely cosmetic Mods that spawn effects when damage is inflicted
Requiem Warframe Requiem Mod Parazon Mods needed to slay Kuva Liches or Sisters of Parvos; express charges per Modern

While they don't fall into specific rarities, there are three other Mod types that deserve to be mentioned: Corrupted Mods, Broaden Mods, and Set Mods.

Corrupted Mods are obtained from the Derelict mission in Deimos and grant a powerful positive trait with some sort of downside. Upgrading these Mods will increase the positive and negative attributes the Mod possesses.

Augment Mods are sectional to Warframes and alter how a Warframe's ability work, calculation boosted functionality or overhauling how it works. Broaden Mods are obtained from Sydnciate vendors.

Gear up Mods are standard Mods that fit nether a ready umbrella. Equipping a Mod from a set will grant an additional benefit that scales with how many Mods from the same set you have installed. We comprehend every Set Mod in our Set Mods tier list.

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Transmutation

Warframe Transmutation Result

If you're ever swimming in hundreds of duplicate Mods and don't want to dissolve them for resources, you can Transmute them. Transmutation is the process of merging 4 Mods into a single Mod. The Mod you get from this process is mostly random, and each Transmutation y'all effort will incur a small Credit fee.

There are 3 ways to influence what a Transmutation gives you:

  1. Match the Polarity of all four Mods yous're transmuting. This impacts the odds of getting a transmuted Modernistic with the aforementioned Polarity.
  2. Lucifer the rarity of all iv Mods you're transmuting. This impacts the chances of getting a transmuted Mod with a matching rarity.
  3. Use a Transmutation Cadre from Cephalon Simaris. This guarantees that your transmuted Modernistic will drop with a certain Polarity.

You can transmute most Mutual, Uncommon, and Rare Mods in Warframe. It'southward possible to transmute Riven Mods, although that requires a rare item that drops from Eidolons. You cannot transmute Legendary Mods under any circumstances.

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Mandatory Mods

Warframe Cedo Featured

Some Mods in Warframe are and then commonly used that the customs refers to them as "mandatory" or "essential" to making builds. We're going to listing off some of Warframe's most widely-considered mandatory Mods to give you an idea of what Mods y'all'll want to obtain starting out or when you reach the endgame.

New Player Mandatory Mods

There are quite a few Mods in this category, almost of which are fixed variants of the flawed Mods you go from the Vor'southward Prize introductory quest. You'll want to become your hands on the following as soon every bit possible:

Warframe Mods

Intensify +thirty% Power Strength
Streamline +xxx% Ability Efficiency
Fleeting Expertise +sixty% Ability Efficiency, -60% Elapsing
Continuity +xxx% Ability Duration
Augur Message 24% Power Duration
Stretch 45% Ability Range
Period +150% Energy Max
Redirection +440% Shields
Vitality +440% Health

Weapon Mods

Serration

(Chief)
+165% Damage

Hornet Strike

(Secondary)
+220% Harm

Signal Blank

(Shotgun)
+ninety% Harm

Split Chamber

(Primary)
+90% Multishot

Barrel Diffusion

(Secondary)
+120% Multishot

Hell'south Chamber

(Shotgun)
+120% Multishot

Pressure Betoken

(Melee)
+120% Damage

Fury

(Melee)
+30% Attack Speed

*Quickening

(Melee)
+xl% Set on Speed, 20% Additional Philharmonic Counter

**Elemental Harm Mods

(All)
+ninety% Cold, Electricity, Rut, or Toxin.

*This is somewhat rare; you'll need to purchase or subcontract this ane.

**You become a few from Junctions, but you lot'll need to farm or trade to get all of them for each weapon classic.

Companion Mods

Fauna Instinct Grants 25m of enemy radar and 15m of boodle radar.
Fetch Allows animal companions to vacuum nearby boodle to your Warframe.
Vacuum Allows Watch companions to vacuum nearby loot to your Warframe.

Besides Quickening and Fleeting Expertise, just about every Mod listed in a higher place tin can be obtained past trading with other players. Hop into trade chat and ask for some of these Mods. Most veteran players will be more than happy to give these Mods to you for gratis. If you'd rather farm them yourself, head to the Warframe Fandom Wiki to find their drop locations.

Note: You lot must be Mastery Rank two or higher and have two-factor authentication enabled to trade with other players.

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Endgame Mandatory Mods

These Mods are a long-term pursuit and shouldn't be focused on when starting out.

Mods Specific Mods Notes
Corrupted Mods Blind Rage, Narrow Minded, Transient Fortitude, Critical Deceleration, and Fleeting Expertise Obtained from the Deimos Derelict tileset inside of Vaults.
Nightmare Mods Lethal Torrent, Drifting Contact, and Blaze Articulate all the nodes on a planet to access Nightmare Way.
Primed Mods Primed Continuity, Flow, Pistol Gambit, Target Cracker, Force per unit area Betoken, Certain Footed, and Fury Primed Sure Footed and Fury are login rewards that cannot be traded; they're fourth dimension-gated.
Galvanized Mods All of them These tin be purchased with Vitus Essence, rewarded past completing Arbitrations. They're stronger variants of popular mandatory Mods.
Umbral Mods All of them Consummate "The Cede" quest to obtain these Mods.
Drift Mods Ability Drift and Cunning Drift These are the simply Exilus Mods that boost Warframe ability stats.

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Adjacent: Warframe: Inaros Complete Guide – Drops, Abilities, And Builds

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